Render test with volumetric muzzle flash and dust kick-up
Rig Demo for constraint based and rigid-body sim based rigs
Turntable
My rendition of the M1A2 Abrams SEPv2. I've got to say this has been one of the most fun projects I've worked on thus far!
I created the finished model in less than a week, so I took this opportunity to create extra features. I braved Blender's baking system for the textures/materials, gave it a constraint-based rig and a physics rig, and learned EmberGen to simulate muzzle flash and dust kick up.
Available for purchase:
https://artstn.co/m/Dn8nk